jueves, 1 de marzo de 2012

Pr

EJERCICIO 1

void setup() {
  size(100, 100);
}

void draw() {
  for (int i = 0; i < 50; i += 48) {
    point(mouseX+i, mouseY+i);
  }
}

EJERCICIO 2
float x = 5.0;
float easing = 0.05; // Numbers 0.0 to 1.0

void setup() {
  size(100, 100);
  smooth();
}

void draw() {
  background(11);
  float targetX = mouseX;
  // Distance from position and target
  float dx = targetX - x;
  // If the distance between the current position and the
  // destination is greater than 1.0, update the position
  if (abs(dx) > 3.0) {
    x += dx * easing;
  }
  ellipse(mouseX, 30, 40, 40);
  ellipse(x, 70, 4

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